2023-2024 Course Standards
Legend
TS25 Digital Design and Animation II
Course Type: Adapted
Standard/Obj # | Standard/Objective | Course Weight | RBT Designation | Essential Employability Skills |
---|---|---|---|---|
1.00 | Understand portfolio development and professionalism. | 8% | C2 Procedural Knowledge - Understand | - |
1.01 | Understand how to document the design process and articulate an artistic point of view.. | 4% | - | - |
1.02 | Understand personal and professional presentation. | 4% | - | - |
2.00 | Understand modeling concepts. | 22% | C2 Procedural Knowledge - Understand | - |
2.01 | Understand compound objects. | 5% | - | - |
2.02 | Understand surface modeling concepts. | 6% | - | - |
2.03 | Understand parametric modeling concepts. | 6% | - | - |
2.04 | Understand 3D simulations, particle systems and forces. | 5% | - | - |
3.00 | Understand materials, shaders and rendering. | 18% | C2 Procedural Knowledge - Understand | - |
3.01 | Remember the basic functions of the material editor. | 3% | - | - |
3.02 | Understand and differentiate between materials, maps, textures, and shaders. | 7% | - | - |
3.03 | Understand UVW mapping. | 5% | - | - |
3.04 | Understand rendering and render settings. | 3% | - | - |
4.00 | Apply 3D lights and their application. | 16% | C3 Procedural Knowledge - Apply | - |
4.01 | Understand types of lights. | 3% | - | - |
4.02 | Understand light settings. | 4% | - | - |
4.03 | Understand shadow settings. | 4% | - | - |
4.04 | Apply artistic lighting techniques. | 5% | - | - |
5.00 | Apply basic cameras and settings. | 12% | C3 Procedural Knowledge - Apply | - |
5.01 | Understand physical cameras and their settings and usage. | 4% | - | - |
5.02 | Understand various camera movements and composition. | 4% | - | - |
5.03 | Apply animated camera movements to a scene. | 4% | - | - |
6.00 | Apply basic rigging and animation techniques. | 24% | C3 Procedural Knowledge - Apply | - |
6.01 | Understand keyframing and interpolation. | 3% | - | - |
6.02 | Understand playback and timeline settings. | 3% | - | - |
6.03 | Understand animation constraints and helpers. | 3% | - | - |
6.04 | Understand object linking and hierarchy. | 3% | - | - |
6.05 | Understand how to create and modify bipeds. | 4% | - | - |
6.06 | Apply advanced animation and modeling techniques to produce an 30 second animated short. | 8% | - | - |