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NORTH CAROLINA CAREER AND TECHNICAL EDUCATION STANDARDS
Computer Science and Information Technology Education
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Grade 9 - 12
Course:
Game Art and Design
NCCTE.2020.TS31
- Game Art and Design
NCCTE.2020.TS31.01.00
- Understand history careers and ethics in gaming.
NCCTE.2020.TS31.01.01
- Understand skills and careers to work in the gaming industry.
NCCTE.2020.TS31.01.02
- Recall the history of games and the game industry
NCCTE.2020.TS31.01.03
- Understand rating systems and ethics in the gaming industry
NCCTE.2020.TS31.02.00
- Understand the elements of game theory
NCCTE.2020.TS31.02.01
- Understand player experience
NCCTE.2020.TS31.02.02
- Classify game elements
NCCTE.2020.TS31.02.03
- Categorize games by interaction, objectives and genres
NCCTE.2020.TS31.03.00
- Apply pre-production techniques to plan game prototypes
NCCTE.2020.TS31.03.01
- Summarize the development process of game design
NCCTE.2020.TS31.03.02
- Apply game conceptualization methods including brainstorming, sketching, and storyboarding.
NCCTE.2020.TS31.03.03
- Execute a game design document
NCCTE.2020.TS31.03.04
- Apply procedures to produce an original game prototype
NCCTE.2020.TS31.03.05
- Outline level layouts to plan and populate games
NCCTE.2020.TS31.03.06
- Evaluate the prototype using game design parameters
NCCTE.2020.TS31.04.00
- Apply procedures to develop a game
NCCTE.2020.TS31.04.01
- Recognize a basic game engine interface and correct terminology sketching, and storyboarding.
NCCTE.2020.TS31.04.02
- Demonstrate creation of game assets and game engine elements
NCCTE.2020.TS31.04.03
- Produce original game environments and levels
NCCTE.2020.TS31.04.04
- Produce an original game using existing game theory and design
NCCTE.2020.TS31.05.00
- Apply post-production techniques to evaluate video games
NCCTE.2020.TS31.05.01
- Organize and produce a game design portfolio
NCCTE.2020.TS31.05.02
- Evaluate original games using game theory and quality assurance principles
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