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NORTH CAROLINA CAREER AND TECHNICAL EDUCATION STANDARDS
Computer Science and Information Technology Education
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Grade 9 - 12
Course:
Advanced Game Art and Design
NCCTE.2020.TS32
- Advanced Game Art and Design
NCCTE.2020.TS32.01.00
- Understand career practices related to the game Industry
NCCTE.2020.TS32.01.01
- Recognize careers related to the game industry
NCCTE.2020.TS32.01.02
- Understand legal issues in game design
NCCTE.2020.TS32.01.03
- Summarize global game market dynamics and regulations
NCCTE.2020.TS32.01.04
- Understand Serious Games
NCCTE.2020.TS32.02.00
- Implement production management in game design
NCCTE.2020.TS32.02.01
- Preproduction: Understand Game User Interfaces
NCCTE.2020.TS32.02.02
- Preproduction: Categorize Choices and Convexit
NCCTE.2020.TS32.02.03
- Production: Analyze game Production
NCCTE.2020.TS32.03.00
- Execute audio and video techniques
NCCTE.2020.TS32.03.01
- Summarize advanced interactive storytelling and character development
NCCTE.2020.TS32.03.02
- Excecute video editing techniqes
NCCTE.2020.TS32.03.03
- Understand sound theory in game design
NCCTE.2020.TS32.03.04
- Execute appropriate audio to an existing scene
NCCTE.2020.TS32.04.00
- Execute advanced visual design
NCCTE.2020.TS32.04.01
- Execute advanced 3D modeling techniques
NCCTE.2020.TS32.04.02
- Execute advanced 3D characters and environments
NCCTE.2020.TS32.04.03
- Understand 3D texturing
NCCTE.2020.TS32.05.00
- Create scenses using a 3D game engine
NCCTE.2020.TS32.05.01
- Classify existing 3D game engines
NCCTE.2020.TS32.05.02
- Analyze the basic mechanics of a selected 3D game engine
NCCTE.2020.TS32.05.03
- Create sample levels and actions
NCCTE.2020.TS32.05.04
- Create an original 3D game using existing game theory and design
NCCTE.2020.TS32.05.05
- Critique 3D games
NCCTE.2020.TS32.06.00
- Explain the steps of game marketing
NCCTE.2020.TS32.06.01
- Summarize the basics of game marketing
NCCTE.2020.TS32.06.02
- Create a game portfolio
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