2024-2025 Course Information
CL75 Unity 3D Programming II
Course Number | CL75 |
Course Title | Unity 3D Programming II |
Course Description | Using Unity software, the most widely used professional 3D game engine, students build games that can be played on a wide variety of consoles and VR headsets. Students will use advanced programming to create fully executable three-dimensional games that can be shared with friends and added to a digital portfolio. |
Course Status | LCO |
Course Type | Updated |
POL (Proof of Learning) | Credential |
Credential as POL | Unity Certified User: Programmer |
Curriculum Date | Summer 2024 |
Hours of Instruction | 135-150 |
Recommended Maximum Enrollment | None |
Course Credit | 1 |
Inherently Honors | No |
Meets Computer Science (CS) Graduation Requirement | Yes |
Math Option Credit | No |
Prerequisite Course(s) | CD30 Game Art and Design |
Career Cluster(s) | N/A |
Pathway Level(s) | N/A |
Aligned Credential(s) or Certification(s) | Unity Certified User: Programmer |
CTSO(s)(Career and Technical Student Organization) | Future Business Leaders of America (FBLA) SkillsUSA Technology Student Association (TSA) |
SOC (Standard Occupational Classification) Code(s) | Desktop Publishers (43-9031) |